4th Grade Computers:

April 27th:

  • Complete lessons in Typing.com - Make sure to SIGN IN!
  • Complete Alpha Quick 3 times
    • You must use homerow position and all fingers to type
    • Record your fastest time and your name or initials on the board

April 6th:

  • Complete lessons in Typing.com - Make sure to SIGN IN!
  • Armando, Ian, Kasai, Mackenzi: Sign in to Google Classroom and complete and turn in Assignment 011: Q4 Keyboarding Speed Tests
  • Work on Scratch All About Me project. See an example here. This project should be named All About YourFirstName and must have the following elements:
    • A person sprite that represents you. Try to find a sprite that looks similar to you and recolor it to match you more closely or draw your own sprite.
    • A background that represents something about you.
    • At least 5 other sprites that represent you in some way. You can have more but must have at least 5.
    • Your person sprite should introduce you, explain why you have the background you do, give at least one fact about you, and tell the person running your program to click the other sprites to learn more about you. This should be more than one Say block.
    • Each of the other sprites should make a sound or move in some way that is appropriate to the sprite (for example, a dog might bark, a piano might play part of a song, a ball might bounce, etc.) and give a fact about you when the person running the program clicks on it. Hide each sprite when it is done.
    • Check if all sprites are hidden and then have your person sprite say thank you and good-bye or something like that. Watch this tutorial on how to do this.
    • Make sure you run your whole project when you think you are done and that the things your sprites say are on the screen long enough for people to read; not just for you to read but for someone who doesn't know what it's going to say to read. Remember, Scratch does not spell check or check grammar but what your sprites say should be full sentences and words should be spelled correctly. No say block should have more than 1-2 sentences in it. Use multiple say blocks if you have more to say.
    • When done, share your project and add it to the Class of 2021 studio.
  • Sign in to Google Classroom and complete and turn in Assignment 012: Scratch All About Me

April 5th:

March 22nd - 30th:

  • Go to Google Classroom and finish outstanding work in the order listed. Remember if you are fixing problems, you must add a comment that you fixed what was wrong.
    • Armando:
      • Fix problems with Assignment 004 - Google Site Setup
      • Finish and turn in Assignment 005 - Marshmallow Challenge
      • Finish and turn in Assignment 007 - Hour of Code
      • Finish and turn in Assignment 008 - Pokémon Trainer
    • Denzel
      • Fix problems with Assignment 007 - Hour of Code
    • Emilia
      • Fix problems with Assignment 004 - Google Site Setup
      • Fix problems with Assignment 005 - Marshmallow Challenge
      • Finish and turn in Assignment 007 - Hour of Code
      • Finish and turn in Assignment 008 - Pokémon Trainer
    • Kasai
      • Fix problems with Assignment 007 - Hour of Code
      • Finish and turn in Assignment 008 - Pokémon Trainer
    • Mackenzi
      • Fix problems with Assignment 005 - Marshmallow Challenge
      • Fix problems with Assignment 007 - Hour of Code
    • Nate
      • Fix problems with Assignment 004 - Google Site Setup
      • Fix problems Assignment 005 - Marshmallow Challenge
      • Finish and turn in Assignment 007 - Hour of Code
      • Finish and turn in Assignment 008 - Pokémon Trainer
    • Rudy
      • Finish and turn in Assignment 005 - Marshmallow Challenge
      • Finish and turn in Assignment 007 - Hour of Code
      • Finish and turn in Assignment 008 - Pokémon Trainer
  • Work on Scratch All About Me project. See an example here. This project must have the following elements:
    • A person sprite that represents you. Try to find a sprite that looks similar to you and recolor it to match you more closely or draw your own sprite.
    • A background that represents something about you.
    • At least 5 other sprites that represent you in some way. You can have more but must have at least 5.
    • Your person sprite should introduce you, explain why you have the background you do, give at least one fact about you, and tell the person running your program to click the other sprites to learn more about you. This should be more than one Say block.
    • Each of the other sprites should make a sound or move in some way that is appropriate to the sprite (for example, a dog might bark, a piano might play part of a song, a ball might bounce, etc.) and give a fact about you when the person running the program clicks on it. Hide each sprite when it is done.
    • Check if all sprites are hidden and then have your person sprite say thank you and good-bye or something like that. Watch this tutorial on how to do this.
    • Make sure you run your whole project when you think you are done and that the things your sprites say are on the screen long enough for people to read. Remember, Scratch does not spell check or check grammar but what your sprites say should be full sentences and words should be spelled correctly. No say block should have more than 1-2 sentences in it. Use multiple say blocks if you have more to say.
    • When done, share your project and add it to the Class of 2021 studio.
  • Done? Redraw a 2nd grade monster or two in Tux Paint.
  • Lessons in Typing.com - Make sure to SIGN IN!

March 9th & 15th:

  • Whole Class: Intro to Scratch All About Me project
  • Go to Google Classroom and work on outstanding work.
  • If done, sign in to Scratch and work on All About Me project.

March 8th:

  • Lessons in Typing.com - Make sure to SIGN IN!
  • Go to Google Classroom and complete the following IN ORDER! Always start with #1 and if you have completed that one, then go to #2, etc. You are responsible for reading and following the directions provided and watching the videos available to help you.
    1. Complete and turn in Assignment 004 (if not done) - Google Site Setup
      2 of you have not turned this in. 2 of you are waiting for comments from me.
    2. Complete and turn in Assignment 005 - Marshmallow Challenge
      4 of you have not turned this in. 3 of you are waiting for comments from me.
    3. Complete and turn in Assignment 007 - Hour of Code
      6 of you have not turned this in. 4 of you are waiting for comments from me.
    4. Complete and turn in Assignment 008 - Pokémon Trainer
      9 of you have not completed this. 1 of you has a comment from me.

February 23rd - March 2nd:

  • Sign in to Google Classroom and create a Works Cited Page for the following items using EasyBib
    • Websites: Video Tutorial
      • California Missions Resource Center (find the page for your mission under Key Facts by Mission - that is the page you should use for your citation).
        You can find the Author and Publishing Organization on the About Us page (linked at the bottom of the site). There is no date published or last revised on this site. The title of the Web Page is located just under "Home" at the top of the page. The title of the Web Site is California Missions Resource Center. The URL is what starts with www. in the browser bar.
      • Use the Custom Search Engine to find another site about your mission
    • Find a picture of your mission from one of the three websites below and cite it:
  • Done? Lessons in Typing.com - Make sure to SIGN IN!

February 22nd:

  • Go to Google Classroom and complete the following IN ORDER! Always start with #1 and if you have completed that one, then go to #2, etc. You are responsible for reading and following the directions provided and watching the videos available to help you.
    1. Complete and turn in Assignment 009 (if not done) - Q3 Keyboarding Speed Tests
      2 of you have problems with this assignment.
    2. Complete and turn in Assignment 004 (if not done) - Google Site Setup
      There are 5 steps to this. You must do everything in all 5 steps! Do NOT spend any more time with themes and finding header images - just add the content!! If previously turned in, check for comments from me and fix any problems.
    3. Complete and turn in Assignment 005 - Marshmallow Challenge
    4. Complete and turn in Assignment 007 - Hour of Code
    5. Complete and turn in Assignment 008 - Pokémon Trainer
  • Done? Complete 10 minutes of lessons in Typing.com - Make sure to SIGN IN!

February 15th:

February 8th:

  • Go to Google Classroom and complete the following IN ORDER! Always start with #1 and if you have completed that one, then go to #2, etc. You are responsible for reading and following the directions provided and watching the videos available to help you.
    1. Complete and turn in Assignment 009: Q3 Keyboarding Speed Tests
    2. Complete and turn in Assignment 004 (if not done) - Google Site Setup
      There are 5 steps to this. You must do everything in all 5 steps! Do NOT spend any more time with themes and finding header images - just add the content!! If previously turned in, check for comments from me and fix any problems.
    3. Complete and turn in Assignment 005 - Marshmallow Challenge
      If previously turned in, check for comments from me and fix any problems.
    4. Complete and turn in Assignment 007 - Hour of Code
      If previously turned in, check for comments from me and fix any problems.
    5. Complete and turn in Assignment 008 - Pokémon Trainer
  • Done? Complete 10 minutes of lessons in Typing.com - Make sure to SIGN IN!
  • Done with keyboarding? Complete some coding:

February 1st & 2nd:

  • Sign in to Google Classroom and complete and turn in Assignment 009: Q3 Keyboarding Speed Tests
    • If you turned this in on Wednesday, check to see that you caught your Pokémon. If you didn't, please turn in your work (if you did not) or fix any problem identified and leave a comment or finish the speed tests and turn this in.
  • Complete lessons in Typing.com - Make sure to LOG IN!

January:

  • Go to Google Classroom and complete the following IN ORDER - do not do anything else! You are responsible for reading and following the directions provided and watching the videos available to help you.
    1. Complete and turn in Assignment 004 (if not done) - Google Site Setup
      There are 5 steps to this. You must do everything in all 5 steps! Do NOT spend any more time with themes and finding header images - just add the content!! If previously turned in, check for comments from me and fix any problems.
    2. Complete and turn in Assignment 005 - Marshmallow Challenge
      If previously turned in, check for comments from me and fix any problems.
    3. Complete and turn in Assignment 007 - Hour of Code
      If previously turned in, check for comments from me and fix any problems.
    4. Complete and turn in Assignment 008 - Pokémon Trainer
  • Done? Complete 10 minutes of lessons in Typing.com - Make sure to SIGN IN!
  • Done with keyboarding? Complete some coding:

December 15th:

  • Finish Binary Christmas Ornament, if not done
  • What does the message on the board say?
  • Robots:
    • Program Robot to solve the mazes
    • Program Robot to dance using a song you all agree on from this playlist
    • Program Robot to move in a square and then to move in another polygon shape (triangle, pentagon, hexagon, octagon)

December 14th:

December 8th:

  • Whole Class: What is a Robot?
  • Robot Exploration:
    • Dash:
      1. Complete the Blockly App puzzles
      2. Program Dash around an obstacle and then around more than one obstacle using the Tickle or Blockly App
      3. On a Roll with Dash with the Blockly App
      4. Program Dash to the bullseye using the Tickle App
      5. Program Dash to dance using the Tickle or Blockly App - use Animusic 2 for your music
    • Sphero:
      1. Program Sphero to go to a friend and then come back to you using the Tickle App
      2. Program Sphero to move in a square using the Tickle App and then program Sphero to move in another shape (triangle, octagon, hexagon). NOTE: Delete the beginning code that comes up when you use a Sphero in a project before you start.
      3. Program Sphero to reach the bullseye using the Tickle App
      4. Program Sphero to navigate around an obstacle or more than one obstacle. Use the Tickle App
      5. Program Sphero to dance using the Tickle app - use Animusic 2 for your music

December 7th:

December 1st:

November 30th:

November 17th:

November 16th:

  • Whole Class: Introduction to BreakoutEdu & The Case of the Pilfered Pie
  • At the 1st team member's computer, go to The Case of the Pilfered Pie and click on the handy dandy notebook link and create your copy of the notebook. Can you unlock all of the locks in 45 minutes or less?
    • Team 1: Najee, Mackenzi, Nate
    • Team 2: Zola, Emilia, Denzel
    • Team 3: Ian, Kasai, Rudy
    • Team 4: Ella, Armando

November 10th:

  • Go to Google Classroom and complete the following IN ORDER - do not do anything else! You are responsible for reading and following the directions provided and watching the videos available to help you.
    • Complete and turn in Assignment 006 - Q2 Keyboarding Speed Tests
      Take each test twice and record the best score on your tab of the spreadsheet. You must do all 5 tests.
    • Complete and turn in Assignment 004 - Google Site Setup
      There are 5 steps to this. You must do everything in all 5 steps!
    • Complete and turn in Assignment 005 - Marshmallow Challenge
      If you can't remember how to add a page for an assignment, go back to Assignment 004 and watch the Add Assignments on New Page video again
  • Done? Complete lessons in Typing.com - Make sure to SIGN IN!

November 9th:

  • Go to Google Classroom and complete and turn in Assignment 006 - Q2 Keyboarding Speed Tests
  • If done with the above, complete lessons in Typing.com - Make sure to SIGN IN!

November 3rd:

  • Whole Class: Introduction to your Pokédex and how you catch Pokémon and where you can see this
  • Go to Google Classroom and finish the following:
    • Assignment 002: Free Dress Typing (see October 5th for details)
      • Finish and turn this in if you have not
    • Assignment 003: Keyboarding Speed Tests
      • Finish and Mark as Done if you have not
    • Assignment 004: Google Site Setup
      • Work on this and Mark as Done when finished
    • Assignment 005: Marshmallow Challenge
      • Work on this and Mark as Done when finished
  • Done? Create your Pokemon Trainer Avatar

October 26th - November 2nd:

  • Google Classroom:
    • Assignment 002: Free Dress Typing (see October 5th for details)
      • Finish and turn this in if you have not (6 of you have not and 1 person did not include their document when they turned it in)
    • Assignment 003: Keyboarding Speed Tests
      • Finish and Mark as Done if you have not (6 of you have not. 2 of those who have marked this as done, did not take all 5 speed tests)
    • Assignment 004: Google Site Setup
      • Work on this and Mark as Done when finished (10 of you have not)
    • Assignment 005: Marshmallow Challenge
      • Work on this

October 20th:

  • Debrief about Spaghetti/Marshmallow Challenge
  • Google Classroom:
    • Assignment 002: Free Dress Typing (see October 5th for details)
      • Finish and turn this in if you have not (10 of you have not)
    • Assignment 003: Keyboarding Speed Tests
      • Finish and Mark as Done if you have not (10 of you have not)
    • Assignment 004: Google Site Setup
      • Work on this

October 19th:

October 12th & 13th:

  • Whole Class: Introduction to Google Sites
  • Whole Class: Sign in to Google Classroom and:
    • Make sure your avatar is set to your self-portrait
    • Turn off notifications
  • Google Classroom:
    • Assignment 002: Free Dress Typing (see October 5th for details)
      • Finish and turn this in if you have not (10 of you have not)
    • Assignment 003: Keyboarding Speed Tests
      • Finish and Mark as Done if you have not (10 of you have not)
    • Assignment 004: Google Site Setup
      • Work on this

October 5th & 6th:

  • Whole Class: How to add a file to an assignment in Google Classroom
  • Work on your self-portrait your self-portrait in Pinta, if not done. Remember to ask me how to save this as a PNG when you finish your portrait.
  • Complete Free Dress Typing in LibreOffice Writer
    • Set margins to 1" - Under Format / Page (Video Tutorial)
    • Select a plain font (Times New Roman, Arial, etc.) (Video Tutorial)
    • Type the K-5 Free Dress Policy matching the format you were given.
    • When done, save this in the Documents folder in Microsoft Office 2007-2013 format named as 4th-FirstName-FreeDress. You may get a warning message when you do this. Continue saving in this format.
    • Sign in to Google Classroom and turn in Assignment 002 (Video Tutorial)
  • Sign in to Google Classroom and complete Assignment 003 - Keyboarding Speed Tests
  • Done? Try out some games in Sumdog!

September 28th & 29th:

  • Whole Class: Reminder on how to sign in to Google Classroom & open the Animal Report assignment
  • Whole Class: How to use the Research Tool in Google Docs to find 1-2 pictures of your animal
  • Whole Class: How to Turn in your assignment
  • Sign in to Google Classroom and:
    • Open assignment 001 and then open the 4th Grade Animal Report document
    • Change the first line to the name of your animal
    • Change the footer to be your name
    • Use the Research Tool to find images of your animal and drag them into your document. Resize as desired. Do NOT delete the small number after the images you add and do NOT delete the footnotes added.
    • Turn in your document in Google Classroom
    • Do not forget to sign out of Google Classroom
  • Done? Finish outstanding work

September 21st & 22nd:

  • Work on your self-portrait your self-portrait in Pinta
  • Done? Free Dress Typing in LibreOffice Writer
    • Set margins to 1" - Under Format / Page
    • Select a plain font (Times New Roman, Arial, etc.)
    • Type the K-5 Free Dress Policy matching the format you were given.
    • When done, save this in the Documents folder in Microsoft Office 2007-2013 format named as 4th-FirstName-FreeDress. You will get a warning message when you do this. Continue saving in this format.

September 14th & 15th:

  • Whole Class: Introduction to Pinta - Tools: How to change color, paintbrush, fill bucket, Layers, Saving with layers
  • Create your self-portrait in Pinta
  • Done? Try some activities at ABCya! 4th Grade

September 8th:

  • Whole Class: Review what we are doing today
    NOTE: The Responsible Use Policy needs to be reviewed and signed by a parent or guardian and returned on or before September 15th.
  • Warm up with Alpha Quick - 2 times only! Add your name & fastest time to the board.
  • Complete the 2016-17 Technology Survey
  • Alpha Quick Time - no more than twice. Did you beat your previous time? Update the time on the board.
  • Done? Explore Pinta (on your desktop)
Links You Might Need
When You Are Done
Keyboarding
Missions
US Presidents

San Rafael Arcangel